This was my Christmas special - a mini-game where you must fly a sleigh and drop presents in the houses' chimneys!
VIDEO
How to install
How to import this command into your world
First, you must give yourself a command block (If you are on a server, you must be 'OP'ed, and have access to /gamemode 1)
To get a command block, type
/give @p command_block in the chat.
Once you have a command block, right click it to open it's GUI.
Now, you must copy and paste the command from your browser into the game. Select the entire command from below, then right click and press 'copy'.
Next, go back to your minecraft world, and paste the command you just copied into the command block. There are a few different keys that may be used to do this, depending on your keyboard. The most common ones are 'CTRL + V', 'COMMAND + V', or 'STRG + V'
Finally, you can press done to exit the GUI, and execute the command block by powering it with a redstone block, a lever, or any thing you can get your grubby hands on. Just make sure you don't place it on top of the command block, or the machine will not be installed!
Show source commands
# Christmas present delivery game (Present Couriers - PrCo)
# Global stuff
# Set sendCommandFeedback to false
INIT:gamerule sendCommandFeedback false
# Global scoreboard (multiple uses)
INIT:scoreboard objectives add PCg dummy
# Global armorstand
#INIT:kill @e[type=ArmorStand,name=PRCOGlobal]
#INIT:summon ArmorStand ~ ~ ~ {CustomName:PRCOGlobal,Invisible:1,Marker:1,NoGravity:1}
# Stripes on the box
INIT:summon ArmorStand ~ ~-5 ~-6 {CustomName:PCsi,Invisible:1,NoGravity:1}
execute @e[type=ArmorStand,name=PCsi] ~ ~ ~ fill ~ ~ ~ ~30 ~12 ~ stained_hardened_clay 0 replace stained_hardened_clay 14
tp @e[type=ArmorStand,name=PCsi] ~ ~ ~2
scoreboard players add @e[type=ArmorStand,name=PCsi] PCg 1
kill @e[type=ArmorStand,name=PCsi,score_PCg_min=10]
# Floor crafting
INIT:scoreboard objectives add PCi dummy
scoreboard players set @e[type=Item] PCi 1 {Item:{id:"minecraft:end_rod"},OnGround:1b}
scoreboard players set @e[type=Item] PCi 2 {Item:{id:"minecraft:redstone_torch"},OnGround:1b}
execute @e[score_PCi_min=1,score_PCi=1] ~ ~ ~ execute @e[r=1,score_PCi_min=2,score_PCi=2] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:minecraft:armor_stand,Count:1,tag:{EntityTag:{CustomName:PCsw},ench:[{id:unbreaking,lvl:1}],display:{Name:"The North Pole"}}}}
execute @e[score_PCi_min=1,score_PCi=1] ~ ~ ~ execute @e[r=1,score_PCi_min=2,score_PCi=2] ~ ~ ~ particle blockcrack 312 56 -1207 0.5 0 0.5 1 100 force @a 80
execute @e[score_PCi_min=1,score_PCi=1] ~ ~ ~ execute @e[r=1,score_PCi_min=2,score_PCi=2] ~ ~ ~ kill @e[type=Item,r=3,score_PCi_min=1,score_PCi=2]
# Summoning the "North Pole"
scoreboard players tag @e[type=ArmorStand,name=PCsw] add PCpe
execute @e[tag=PCpe] ~ ~ ~ particle snowballpoof ~ ~ ~ 0.2 1 0.2 1 1000
execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~-.66 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:stained_hardened_clay,Damage:14}],DisabledSlots:1}
execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~-.2225 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:quartz_block}]}
execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~.215 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:stained_hardened_clay,Damage:14}],DisabledSlots:1}
execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~.6525 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:quartz_block}],DisabledSlots:1}
execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~.4 ~ {CustomName:PCppl,Invisible:1,NoGravity:1,ArmorItems:[{},{},{},{id:gold_block}],DisabledSlots:1}
execute @e[tag=PCpe] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=PCppl] PCg 300
scoreboard players tag @e[type=ArmorStand,name=PCppl] add PCma
kill @e[tag=PCpe]
# Rotate the top of the pole
tp @e[type=ArmorStand,name=PCppl] ~ ~ ~ ~3 ~
# Snow generator
execute @e[tag=PCma,score_PCg_min=1] ~ ~ ~
scoreboard players remove @e[tag=PCma,score_PCg_min=-60] PCg 1
execute @e[tag=PCma,score_PCg=0] ~ ~ ~ tp @e[type=ArmorStand,name=PCpa,r=6,c=5] ~ ~-0.05 ~
tp @e[tag=PCma,score_PCg=0] ~ ~-0.05 ~
# Randomize snow layers via /spreadplayers
execute @e[tag=PCma,score_PCg_min=1] ~ ~ ~ spreadplayers ~ ~ 1 12 false @e[type=ArmorStand,name=PCsn]
execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ setblock ~ ~ ~ snow_layer
execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ fill ~-1 ~-1 ~ ~1 ~-1 ~ snow
execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ fill ~ ~-1 ~-1 ~ ~-1 ~1 snow
execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ detect ~ ~-1 ~ snow_layer -1 fill ~ ~ ~ ~ ~ ~ air 0 replace snow_layer
execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ detect ~ ~-1 ~ snow_layer -1 setblock ~ ~-1 ~ snow_layer 1
kill @e[type=ArmorStand,name=PCsn]
execute @e[tag=PCma,score_PCg_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:PCsn,Invisible:1,NoGravity:1}
# Keep the pole on top of the snow
execute @e[type=ArmorStand,name=PCppl,score_PCg_min=1] ~ ~ ~ detect ~ ~ ~ snow -1 tp @e[type=ArmorStand,r=5] ~ ~.5 ~
# Santa sleigh
# Initial creation of the sleigh
# Sleigh part id tracker scoreboard objective
INIT:scoreboard objectives add PrCoCurID dummy
scoreboard players set @e[tag=PCma,score_PCg_min=1,score_PCg=1] PrCoCurID 0
# One of these groups of commands must be added for each block type (also, I should test all of this tomorrow, because I haven't actually tested it yet, with the scoreboard players operation stuff)
scoreboard players add @e[tag=PCma,score_PCg_min=-30,score_PCg=1] PrCoCurID 1
execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCpt,Passengers:[{id:FallingSand,CustomName:PRCOfs,Time:1,Block:stained_hardened_clay,Data:14}],NoGravity:1,Invisible:1,DisabledSlots:1}
execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players add @e[type=ArmorStand,name=PCpt] PCg 0
execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players operation @e[type=ArmorStand,name=PCpt,score_PCg=0] PCg = @e[tag=PCma] PrCoCurID
scoreboard players add @e[tag=PCma,score_PCg_min=-30,score_PCg=1] PrCoCurID 1
execute @e[tag=PCma,score_PCg_min=-7,score_PCg=0] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCpt,ArmorItems:[{},{},{},{id:iron_bars}],NoGravity:1,Pose:{Head:[0f,0f,90f]},Invisible:1,DisabledSlots:1}
execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players add @e[type=ArmorStand,name=PCpt] PCg 0
execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players operation @e[type=ArmorStand,name=PCpt,score_PCg=0] PCg = @e[tag=PCma] PrCoCurID
execute @e[tag=PCma,score_PCg_min=10,score_PCg=10] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCsg,NoGravity:1,Invisible:1,DisabledSlots:1,Marker:1}
execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon EntityHorse ~-60 ~30 ~ {CustomName:Reindeer,NoAI:1,Variant:3}
execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon EntityHorse ~-60 ~30 ~ {CustomName:PCst,NoAI:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:1000000,ShowParticles:0b}],Tame:1,SaddleItem:{id:329}}
# Randomizer armorstands
execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCr1,NoGravity:1,Invisible:1,Marker:1}
execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCr2,NoGravity:1,Invisible:1,Marker:1}
scoreboard players tag @e[type=ArmorStand,name=PCr1] add PrCoR
scoreboard players tag @e[type=ArmorStand,name=PCr2] add PrCoR
scoreboard players tag @e[tag=PrCoR] add PCpt
execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ scoreboard players set @a PrCoP 0
# Keep the time always at 1 on the falling sand so it doesn't pop off
entitydata @e[type=FallingSand,name=PRCOfs] {Time:1}
# Constantly add 1 to the sleigh's global score (-30 is less than it needs to be, just to be safe)
scoreboard players add @e[tag=PCs] PCg 0
scoreboard players add @e[tag=PCs,score_PCg=210] PCg 1
# Always keep the sleigh parts in their correct locations around the name=PCsg armor stand (tag=PCs)
scoreboard players tag @e[type=ArmorStand,name=PCsg] add PCs
execute @e[tag=PCs,score_PCg_min=40] ~ ~ ~ tp @e[tag=PCpt] @e[tag=PCs,c=1,r=1]
scoreboard players tag @e[type=ArmorStand,name=PCpt] add PCpt
scoreboard players tag @e[type=EntityHorse,name=Reindeer] add PCpt
scoreboard players tag @e[type=EntityHorse,name=PCst] add PCpt
# Second from bottom layer of blocks on the sleigh (all red stained clay blocks)
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=3,score_PCg=3,c=1] ~-2 ~ ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=5,score_PCg=5,c=1] ~-2 ~ ~
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=7,score_PCg=7,c=1] ~-2 ~ ~1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=9,score_PCg=9,c=1] ~-1 ~-.1 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=11,score_PCg=11,c=1] ~-1 ~-.1 ~
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=13,score_PCg=13,c=1] ~-1 ~-.1 ~1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=15,score_PCg=15,c=1] ~ ~-.2 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=17,score_PCg=17,c=1] ~ ~-.2 ~
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=19,score_PCg=19,c=1] ~ ~-.2 ~1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=21,score_PCg=21,c=1] ~1 ~-.3 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=23,score_PCg=23,c=1] ~1 ~-.3 ~
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=25,score_PCg=25,c=1] ~1 ~-.3 ~1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=27,score_PCg=27,c=1] ~1.5 ~.3 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=29,score_PCg=29,c=1] ~1.5 ~.3 ~
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=31,score_PCg=31,c=1] ~1.5 ~.3 ~1
# Third from bottom layer
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=33,score_PCg=33,c=1] ~-2 ~1 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=35,score_PCg=35,c=1] ~-2 ~1 ~
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=37,score_PCg=37,c=1] ~-2 ~1 ~1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=39,score_PCg=39,c=1] ~-1 ~.9 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=41,score_PCg=41,c=1] ~-1 ~.9 ~1
# Iron Bars
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=4,score_PCg=4,c=1] ~-2 ~-.4 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=6,score_PCg=6,c=1] ~-2 ~-.4 ~1.6
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=8,score_PCg=8,c=1] ~-1 ~-.4 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=10,score_PCg=10,c=1] ~-1 ~-.4 ~1.6
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=12,score_PCg=12,c=1] ~ ~-.4 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=14,score_PCg=14,c=1] ~ ~-.4 ~1.6
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=16,score_PCg=16,c=1] ~1 ~-.2 ~-1
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=18,score_PCg=18,c=1] ~1 ~-.2 ~1.6
# Reindeer
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[type=EntityHorse,name=Reindeer] ~3.8 ~1.2 ~ -90 ~
# Seat (first person view and side-view)
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ execute @a[score_PCv=0,r=10] ~ ~ ~ tp @e[type=EntityHorse,name=PCst] ~ ~1 ~ -90 ~
execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ execute @a[score_PCv_min=1,r=10] ~ ~ ~ tp @e[type=EntityHorse,name=PCst] ~ ~ ~-8 0 20
# Make reindeer and seat invincible
effect @e[tag=PCpt,type=EntityHorse] resistance 99999 5 true
# Sleigh movement & stages for spawning in
# Keep the area around the sleigh free of blocks
execute @e[tag=PCs] ~ ~ ~ fill ~-3 ~1 ~-2 ~5 ~6 ~2 air 0 destroy
# Sleigh stages
tp @e[tag=PCs,score_PCg_min=50,score_PCg=100] ~.4 ~-.4 ~
tp @e[tag=PCs,score_PCg_min=101,score_PCg=140] ~.4 ~-.2 ~
tp @e[tag=PCs,score_PCg_min=141,score_PCg=210] ~.3 ~-.048 ~
# Control panel in chat
tellraw @a[score_PCg_min=1] [{"text":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n [ Switch View ] ","color":"green","clickEvent":{"action":"run_command","value":"/scoreboard players set @p[score_PCg_min=1,r=1] PCg 2"}},{"text":" [ Drop Present ] ","color":"red","clickEvent":{"action":"run_command","value":"/scoreboard players set @p[score_PCg_min=1,r=1] PCg 3"}},{"text":" Presents Delivered: ","color":"dark_red"},{"score":{"name":"@a[score_PCg_min=1]","objective":"PrCoP"},"color":"yellow"},{"text":"\n"}]
scoreboard players set @a[score_PCg=0] PCv 0
# Players with PCg=2 are switching view
# Players with PCg=3 are dropping a present
# View switching while riding the sleigh
INIT:scoreboard objectives add PCv dummy
scoreboard players add @a PCv 0
scoreboard players add @a[score_PCg_min=2,score_PCg=2] PCv 1
scoreboard players set @a[score_PCv_min=2] PCv 0
# Dropping a present
execute @a[score_PCg_min=3,score_PCe=0] ~ ~ ~ playsound block.piston.extend @p ~ ~ ~ 0.5 1
execute @a[score_PCg_min=3,score_PCe=0] ~ ~ ~ execute @e[tag=PCs,c=1,r=16] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:PCp,Invisible:1,ArmorItems:[{},{},{},{id:skull,Damage:3,tag:{SkullOwner:Hannah4848}}]}
scoreboard players set @a[score_PCg_min=3,score_PCe=0] PCe 15
scoreboard players add @a PCe 0
scoreboard players remove @a[score_PCe_min=1] PCe 1
# Destroy presents that missed
scoreboard players add @e[type=ArmorStand,name=PCp] PCe 1 {OnGround:1b}
execute @e[type=ArmorStand,name=PCp,score_PCe_min=4] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.1 400
execute @e[type=ArmorStand,name=PCp,score_PCe_min=4] ~ ~ ~ execute @a ~ ~ ~ playsound block.fire.extinguish @p ~ ~ ~ 0.5 1.5
kill @e[type=ArmorStand,name=PCp,score_PCe_min=4]
# Detect riding sleigh
scoreboard players set @a PCg 0
scoreboard players set @a PCg 1 {RootVehicle:{Entity:{id:EntityHorse,CustomName:PCst}}}
# The sleigh movement for the game
# Make the counter continue if the player is riding
execute @a[score_PCg_min=1] ~ ~ ~ scoreboard players set @e[tag=PCs,score_PCg_min=211,score_PCg=211] PCg 212
scoreboard players add @e[tag=PCs,score_PCg_min=212,score_PCe=0] PCg 1
tp @e[tag=PCs,score_PCg_min=232,score_PCg=285,score_PCe=0] ~.2 ~.2 ~
tp @e[tag=PCs,score_PCg_min=286,score_PCg=330,score_PCe=0] ~.25 ~.36 ~
execute @a[score_PCtm_min=1] ~ ~ ~ tp @e[tag=PCs,score_PCg_min=331,score_PCe=0] ~.3 ~ ~
# House spawning
execute @a[score_PCtm_min=100] ~ ~ ~ scoreboard players add @e[tag=PCs,score_PCg_min=332] PCv 1
# Placing the armorstand
execute @e[tag=PCs,score_PCv_min=160] ~ ~ ~ summon ArmorStand ~70 ~-10 ~ {CustomName:PCh,Invisible:1,Marker:1}
scoreboard players set @e[tag=PCs,score_PCv_min=160] PCv 0
# Detect when the armorstand hits the ground
scoreboard players add @e[type=ArmorStand,name=PCh] PCv 1
execute @e[type=ArmorStand,name=PCh] ~ ~ ~ detect ~ ~-1 ~ air 0 scoreboard players set @e[name=PCh,c=1,r=1] PCv 0
# Place a house when it hits the ground
scoreboard players set @e[tag=PrCoR] PCg 0
execute @e[type=ArmorStand,name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ scoreboard players set @r[type=ArmorStand,tag=PrCoR] PCg 1
execute @e[name=PCr1,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~-6 ~ ~-3 ~6 ~5 ~3 stained_hardened_clay 5 hollow
execute @e[name=PCr2,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~-6 ~ ~-3 ~6 ~5 ~3 stained_hardened_clay 14 hollow
execute @e[type=ArmorStand,name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~-7 ~6 ~-4 ~7 ~6 ~4 stonebrick
execute @e[name=PCr1,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~2 ~6 ~-1 ~5 ~8 ~1 brick_block 0 hollow
execute @e[name=PCr2,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~3 ~6 ~-1 ~5 ~8 ~1 brick_block 0 hollow
execute @e[name=PCr1,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~3 ~8 ~ ~4 ~8 ~ air
execute @e[name=PCr2,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ setblock ~4 ~8 ~ air
execute @e[name=PCh,score_PCv_min=450] ~ ~ ~ fill ~-7 ~ ~-4 ~7 ~8 ~4 air
kill @e[name=PCh,score_PCv_min=450]
# Check for presents in chimneys
execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ particle heart ~ ~ ~ .8 1.3 .8 1 1000
execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ execute @a ~ ~ ~ playsound entity.experience_orb.touch @p
execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ execute @a ~ ~ ~ playsound entity.villager.yes @a
execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ scoreboard players add @p PrCoP 1
execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ kill @e[type=ArmorStand,name=PCp,r=1]
# Points
INIT:scoreboard objectives add PrCoP dummy
# Force the player back into the sleigh if they jump out mid-game
# scoreboard to track ejected state (scoreboard objective is also used to track present dropping cooldown)
INIT:scoreboard objectives add PCe dummy
scoreboard players set @e[tag=PCs] PCe 0
execute @a[score_PCg=0] ~ ~ ~ scoreboard players set @e[tag=PCs,score_PCg_min=332,r=30] PCe 1
execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tp @p[r=12] @e[tag=PCpt,name=PCst,c=1,r=12]
execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tp @e[name=PCst] ~ ~5.5 ~
execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tp @p[r=12] ~ ~5 ~
execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tellraw @p[r=12] {"text":"\n\n\n\n\n\n\n\n\n Right click to get back into the sleigh!\n","color":"yellow"}
# Timer
INIT:scoreboard objectives add PCtm dummy
execute @e[tag=PCs,score_PCg_min=232,score_PCg=232] ~ ~ ~ scoreboard players set @p PCtm 3600
execute @e[tag=PCs,score_PCg_min=233,score_PCe=0] ~ ~ ~ scoreboard players remove @p PCtm 1
# Ending
execute @a[score_PCtm=0] ~ ~ ~ detect ~ ~-2 ~ air 0 tp @e[tag=PCs] ~0.2 ~-0.2 ~
tellraw @a[score_PCtm=1] [{"text":"\n\n\n\n\n\n\n\n\n\n\n\nYou delivered ","color":"green"},{"score":{"name":"@a[score_PCg_min=1]","objective":"PrCoP"},"color":"red"},{"text":" presents in 3 minutes!\n"}]
tp @a[score_PCtm=-120] ~ ~ ~
execute @a[score_PCtm=-120] ~ ~ ~ tp @e[tag=PCpt,r=16] ~ ~-1000 ~
execute @a[score_PCtm=-120] ~ ~ ~ tp @e[tag=PCs,r=16] ~ ~-1000 ~
execute @a[score_PCtm=-120] ~ ~ ~ execute @e[name=PCpa] ~ ~ ~ kill @e[type=ArmorStand,r=6]
scoreboard players set @a[score_PCtm=-120] PCg 0
scoreboard players reset @a[score_PCtm=-120] PCtm
/summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:"fill ~2 ~-3 ~-3 ~7 ~6 ~3 stained_hardened_clay 14 hollow"},{id:MinecartCommandBlock,Command:"fill ~2 ~-2 ~-3 ~7 ~5 ~3 stained_glass 0 replace stained_hardened_clay"},{id:MinecartCommandBlock,Command:"gamerule sendCommandFeedback false"},{id:MinecartCommandBlock,Command:"scoreboard objectives add PCg dummy"},{id:MinecartCommandBlock,Command:"summon ArmorStand ~ ~-5 ~-6 {CustomName:PCsi,Invisible:1,NoGravity:1}"},{id:MinecartCommandBlock,Command:"scoreboard objectives add PCi dummy"},{id:MinecartCommandBlock,Command:"scoreboard objectives add PrCoCurID dummy"},{id:MinecartCommandBlock,Command:"scoreboard objectives add PCv dummy"},{id:MinecartCommandBlock,Command:"scoreboard objectives add PrCoP dummy"},{id:MinecartCommandBlock,Command:"scoreboard objectives add PCe dummy"},{id:MinecartCommandBlock,Command:"scoreboard objectives add PCtm dummy"},{id:MinecartCommandBlock,Command:setblock ~3 ~5 ~-1 chain_command_block 5 replace {auto:1,Command:"scoreboard players reset @a[score_PCtm=-120] PCtm"}},{id:MinecartCommandBlock,Command:setblock ~3 ~5 ~ chain_command_block 2 replace {auto:1,Command:"scoreboard players set @a[score_PCtm=-120] PCg 0"}},{id:MinecartCommandBlock,Command:setblock ~4 ~5 ~ chain_command_block 4 replace {auto:1,Command:"execute @a[score_PCtm=-120] ~ ~ ~ execute @e[name=PCpa] ~ ~ ~ kill @e[type=ArmorStand,r=6]"}},{id:MinecartCommandBlock,Command:setblock ~5 ~5 ~ chain_command_block 4 replace {auto:1,Command:"execute @a[score_PCtm=-120] ~ ~ ~ tp @e[tag=PCs,r=16] ~ ~-1000 ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~5 ~ chain_command_block 4 replace {auto:1,Command:"execute @a[score_PCtm=-120] ~ ~ ~ tp @e[tag=PCpt,r=16] ~ ~-1000 ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~5 ~1 chain_command_block 2 replace {auto:1,Command:"tp @a[score_PCtm=-120] ~ ~ ~"}},{id:MinecartCommandBlock,Command:setblock ~5 ~5 ~1 chain_command_block 5 replace {auto:1,Command:"tellraw @a[score_PCtm=1] [{\\\"text\\\":\\\"\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\nYou delivered \\\",\\\"color\\\":\\\"green\\\"},{\\\"score\\\":{\\\"name\\\":\\\"@a[score_PCg_min=1]\\\",\\\"objective\\\":\\\"PrCoP\\\"},\\\"color\\\":\\\"red\\\"},{\\\"text\\\":\\\" presents in 3 minutes!\\\\n\\\"}]"}},{id:MinecartCommandBlock,Command:setblock ~4 ~5 ~1 chain_command_block 5 replace {auto:1,Command:"execute @a[score_PCtm=0] ~ ~ ~ detect ~ ~-2 ~ air 0 tp @e[tag=PCs] ~0.2 ~-0.2 ~"}},{id:MinecartCommandBlock,Command:setblock ~3 ~5 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=233,score_PCe=0] ~ ~ ~ scoreboard players remove @p PCtm 1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~5 ~2 chain_command_block 2 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=232,score_PCg=232] ~ ~ ~ scoreboard players set @p PCtm 3600"}},{id:MinecartCommandBlock,Command:setblock ~4 ~5 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tellraw @p[r=12] {\\\"text\\\":\\\"\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n Right click to get back into the sleigh!\\\\n\\\",\\\"color\\\":\\\"yellow\\\"}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~5 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tp @p[r=12] ~ ~5 ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~5 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tp @e[name=PCst] ~ ~5.5 ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~4 ~2 chain_command_block 1 replace {auto:1,Command:"execute @e[tag=PCs,score_PCe_min=1] ~ ~ ~ tp @p[r=12] @e[tag=PCpt,name=PCst,c=1,r=12]"}},{id:MinecartCommandBlock,Command:setblock ~5 ~4 ~2 chain_command_block 5 replace {auto:1,Command:"execute @a[score_PCg=0] ~ ~ ~ scoreboard players set @e[tag=PCs,score_PCg_min=332,r=30] PCe 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~4 ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players set @e[tag=PCs] PCe 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~4 ~2 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ kill @e[type=ArmorStand,name=PCp,r=1]"}},{id:MinecartCommandBlock,Command:setblock ~3 ~4 ~1 chain_command_block 3 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ scoreboard players add @p PrCoP 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~4 ~1 chain_command_block 4 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ execute @a ~ ~ ~ playsound entity.villager.yes @a"}},{id:MinecartCommandBlock,Command:setblock ~5 ~4 ~1 chain_command_block 4 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ execute @a ~ ~ ~ playsound entity.experience_orb.touch @p"}},{id:MinecartCommandBlock,Command:setblock ~6 ~4 ~1 chain_command_block 4 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh] ~3 ~7 ~ execute @e[type=ArmorStand,name=PCp,r=1] ~ ~ ~ particle heart ~ ~ ~ .8 1.3 .8 1 1000"}},{id:MinecartCommandBlock,Command:setblock ~6 ~4 ~ chain_command_block 3 replace {auto:1,Command:"kill @e[name=PCh,score_PCv_min=450]"}},{id:MinecartCommandBlock,Command:setblock ~5 ~4 ~ chain_command_block 5 replace {auto:1,Command:"execute @e[name=PCh,score_PCv_min=450] ~ ~ ~ fill ~-7 ~ ~-4 ~7 ~8 ~4 air"}},{id:MinecartCommandBlock,Command:setblock ~4 ~4 ~ chain_command_block 5 replace {auto:1,Command:"execute @e[name=PCr2,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ setblock ~4 ~8 ~ air"}},{id:MinecartCommandBlock,Command:setblock ~3 ~4 ~ chain_command_block 5 replace {auto:1,Command:"execute @e[name=PCr1,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~3 ~8 ~ ~4 ~8 ~ air"}},{id:MinecartCommandBlock,Command:setblock ~3 ~4 ~-1 chain_command_block 3 replace {auto:1,Command:"execute @e[name=PCr2,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~3 ~6 ~-1 ~5 ~8 ~1 brick_block 0 hollow"}},{id:MinecartCommandBlock,Command:setblock ~4 ~4 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[name=PCr1,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~2 ~6 ~-1 ~5 ~8 ~1 brick_block 0 hollow"}},{id:MinecartCommandBlock,Command:setblock ~5 ~4 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~-7 ~6 ~-4 ~7 ~6 ~4 stonebrick"}},{id:MinecartCommandBlock,Command:setblock ~6 ~4 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[name=PCr2,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~-6 ~ ~-3 ~6 ~5 ~3 stained_hardened_clay 14 hollow"}},{id:MinecartCommandBlock,Command:setblock ~6 ~4 ~-2 chain_command_block 3 replace {auto:1,Command:"execute @e[name=PCr1,score_PCg_min=1] ~ ~ ~ execute @e[name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ fill ~-6 ~ ~-3 ~6 ~5 ~3 stained_hardened_clay 5 hollow"}},{id:MinecartCommandBlock,Command:setblock ~5 ~4 ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh,score_PCv_min=1,score_PCv=1] ~ ~ ~ scoreboard players set @r[type=ArmorStand,tag=PrCoR] PCg 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~4 ~-2 chain_command_block 5 replace {auto:1,Command:"scoreboard players set @e[tag=PrCoR] PCg 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~4 ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCh] ~ ~ ~ detect ~ ~-1 ~ air 0 scoreboard players set @e[name=PCh,c=1,r=1] PCv 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~3 ~-2 chain_command_block 1 replace {auto:1,Command:"scoreboard players add @e[type=ArmorStand,name=PCh] PCv 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~3 ~-2 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @e[tag=PCs,score_PCv_min=160] PCv 0"}},{id:MinecartCommandBlock,Command:setblock ~5 ~3 ~-2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCv_min=160] ~ ~ ~ summon ArmorStand ~70 ~-10 ~ {CustomName:PCh,Invisible:1,Marker:1}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~3 ~-2 chain_command_block 4 replace {auto:1,Command:"execute @a[score_PCtm_min=100] ~ ~ ~ scoreboard players add @e[tag=PCs,score_PCg_min=332] PCv 1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~3 ~-1 chain_command_block 2 replace {auto:1,Command:"execute @a[score_PCtm_min=1] ~ ~ ~ tp @e[tag=PCs,score_PCg_min=331,score_PCe=0] ~.3 ~ ~"}},{id:MinecartCommandBlock,Command:setblock ~5 ~3 ~-1 chain_command_block 5 replace {auto:1,Command:"tp @e[tag=PCs,score_PCg_min=286,score_PCg=330,score_PCe=0] ~.25 ~.36 ~"}},{id:MinecartCommandBlock,Command:setblock ~4 ~3 ~-1 chain_command_block 5 replace {auto:1,Command:"tp @e[tag=PCs,score_PCg_min=232,score_PCg=285,score_PCe=0] ~.2 ~.2 ~"}},{id:MinecartCommandBlock,Command:setblock ~3 ~3 ~-1 chain_command_block 5 replace {auto:1,Command:"scoreboard players add @e[tag=PCs,score_PCg_min=212,score_PCe=0] PCg 1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~3 ~ chain_command_block 2 replace {auto:1,Command:"execute @a[score_PCg_min=1] ~ ~ ~ scoreboard players set @e[tag=PCs,score_PCg_min=211,score_PCg=211] PCg 212"}},{id:MinecartCommandBlock,Command:setblock ~4 ~3 ~ chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a PCg 1 {RootVehicle:{Entity:{id:EntityHorse,CustomName:PCst}}}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~3 ~ chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a PCg 0"}},{id:MinecartCommandBlock,Command:setblock ~6 ~3 ~ chain_command_block 4 replace {auto:1,Command:"kill @e[type=ArmorStand,name=PCp,score_PCe_min=4]"}},{id:MinecartCommandBlock,Command:setblock ~6 ~3 ~1 chain_command_block 2 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCp,score_PCe_min=4] ~ ~ ~ execute @a ~ ~ ~ playsound block.fire.extinguish @p ~ ~ ~ 0.5 1.5"}},{id:MinecartCommandBlock,Command:setblock ~5 ~3 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCp,score_PCe_min=4] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.1 400"}},{id:MinecartCommandBlock,Command:setblock ~4 ~3 ~1 chain_command_block 5 replace {auto:1,Command:"scoreboard players add @e[type=ArmorStand,name=PCp] PCe 1 {OnGround:1b}"}},{id:MinecartCommandBlock,Command:setblock ~3 ~3 ~1 chain_command_block 5 replace {auto:1,Command:"scoreboard players remove @a[score_PCe_min=1] PCe 1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~3 ~2 chain_command_block 2 replace {auto:1,Command:"scoreboard players add @a PCe 0"}},{id:MinecartCommandBlock,Command:setblock ~4 ~3 ~2 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a[score_PCg_min=3,score_PCe=0] PCe 15"}},{id:MinecartCommandBlock,Command:setblock ~5 ~3 ~2 chain_command_block 4 replace {auto:1,Command:"execute @a[score_PCg_min=3,score_PCe=0] ~ ~ ~ execute @e[tag=PCs,c=1,r=16] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:PCp,Invisible:1,ArmorItems:[{},{},{},{id:skull,Damage:3,tag:{SkullOwner:Hannah4848}}]}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~3 ~2 chain_command_block 4 replace {auto:1,Command:"execute @a[score_PCg_min=3,score_PCe=0] ~ ~ ~ playsound block.piston.extend @p ~ ~ ~ 0.5 1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~2 ~2 chain_command_block 1 replace {auto:1,Command:"scoreboard players set @a[score_PCv_min=2] PCv 0"}},{id:MinecartCommandBlock,Command:setblock ~5 ~2 ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players add @a[score_PCg_min=2,score_PCg=2] PCv 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~2 ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players add @a PCv 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~2 ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players set @a[score_PCg=0] PCv 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~2 ~1 chain_command_block 3 replace {auto:1,Command:"tellraw @a[score_PCg_min=1] [{\\\"text\\\":\\\"\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n\\\\n [ Switch View ] \\\",\\\"color\\\":\\\"green\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"/scoreboard players set @p[score_PCg_min=1,r=1] PCg 2\\\"}},{\\\"text\\\":\\\" [ Drop Present ] \\\",\\\"color\\\":\\\"red\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"/scoreboard players set @p[score_PCg_min=1,r=1] PCg 3\\\"}},{\\\"text\\\":\\\" Presents Delivered: \\\",\\\"color\\\":\\\"dark_red\\\"},{\\\"score\\\":{\\\"name\\\":\\\"@a[score_PCg_min=1]\\\",\\\"objective\\\":\\\"PrCoP\\\"},\\\"color\\\":\\\"yellow\\\"},{\\\"text\\\":\\\"\\\\n\\\"}]"}},{id:MinecartCommandBlock,Command:setblock ~4 ~2 ~1 chain_command_block 4 replace {auto:1,Command:"tp @e[tag=PCs,score_PCg_min=141,score_PCg=210] ~.3 ~-.048 ~"}},{id:MinecartCommandBlock,Command:setblock ~5 ~2 ~1 chain_command_block 4 replace {auto:1,Command:"tp @e[tag=PCs,score_PCg_min=101,score_PCg=140] ~.4 ~-.2 ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~2 ~1 chain_command_block 4 replace {auto:1,Command:"tp @e[tag=PCs,score_PCg_min=50,score_PCg=100] ~.4 ~-.4 ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~2 ~ chain_command_block 3 replace {auto:1,Command:"execute @e[tag=PCs] ~ ~ ~ fill ~-3 ~1 ~-2 ~5 ~6 ~2 air 0 destroy"}},{id:MinecartCommandBlock,Command:setblock ~5 ~2 ~ chain_command_block 5 replace {auto:1,Command:"effect @e[tag=PCpt,type=EntityHorse] resistance 99999 5 true"}},{id:MinecartCommandBlock,Command:setblock ~4 ~2 ~ chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ execute @a[score_PCv_min=1,r=10] ~ ~ ~ tp @e[type=EntityHorse,name=PCst] ~ ~ ~-8 0 20"}},{id:MinecartCommandBlock,Command:setblock ~3 ~2 ~ chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ execute @a[score_PCv=0,r=10] ~ ~ ~ tp @e[type=EntityHorse,name=PCst] ~ ~1 ~ -90 ~"}},{id:MinecartCommandBlock,Command:setblock ~3 ~2 ~-1 chain_command_block 3 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[type=EntityHorse,name=Reindeer] ~3.8 ~1.2 ~ -90 ~"}},{id:MinecartCommandBlock,Command:setblock ~4 ~2 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=18,score_PCg=18,c=1] ~1 ~-.2 ~1.6"}},{id:MinecartCommandBlock,Command:setblock ~5 ~2 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=16,score_PCg=16,c=1] ~1 ~-.2 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~2 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=14,score_PCg=14,c=1] ~ ~-.4 ~1.6"}},{id:MinecartCommandBlock,Command:setblock ~6 ~2 ~-2 chain_command_block 3 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=12,score_PCg=12,c=1] ~ ~-.4 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~2 ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=10,score_PCg=10,c=1] ~-1 ~-.4 ~1.6"}},{id:MinecartCommandBlock,Command:setblock ~4 ~2 ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=8,score_PCg=8,c=1] ~-1 ~-.4 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~2 ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=6,score_PCg=6,c=1] ~-2 ~-.4 ~1.6"}},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~-2 chain_command_block 1 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=4,score_PCg=4,c=1] ~-2 ~-.4 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~-2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=41,score_PCg=41,c=1] ~-1 ~.9 ~1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~1 ~-2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=39,score_PCg=39,c=1] ~-1 ~.9 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~1 ~-2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=37,score_PCg=37,c=1] ~-2 ~1 ~1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~1 ~-1 chain_command_block 2 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=35,score_PCg=35,c=1] ~-2 ~1 ~"}},{id:MinecartCommandBlock,Command:setblock ~5 ~1 ~-1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=33,score_PCg=33,c=1] ~-2 ~1 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~-1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=31,score_PCg=31,c=1] ~1.5 ~.3 ~1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~-1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=29,score_PCg=29,c=1] ~1.5 ~.3 ~"}},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~ chain_command_block 2 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=27,score_PCg=27,c=1] ~1.5 ~.3 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~ chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=25,score_PCg=25,c=1] ~1 ~-.3 ~1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~1 ~ chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=23,score_PCg=23,c=1] ~1 ~-.3 ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~1 ~ chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=21,score_PCg=21,c=1] ~1 ~-.3 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~1 ~1 chain_command_block 2 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=19,score_PCg=19,c=1] ~ ~-.2 ~1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~1 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=17,score_PCg=17,c=1] ~ ~-.2 ~"}},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=15,score_PCg=15,c=1] ~ ~-.2 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=13,score_PCg=13,c=1] ~-1 ~-.1 ~1"}},{id:MinecartCommandBlock,Command:setblock ~3 ~1 ~2 chain_command_block 2 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=11,score_PCg=11,c=1] ~-1 ~-.1 ~"}},{id:MinecartCommandBlock,Command:setblock ~4 ~1 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=9,score_PCg=9,c=1] ~-1 ~-.1 ~-1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~1 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=7,score_PCg=7,c=1] ~-2 ~ ~1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~1 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=5,score_PCg=5,c=1] ~-2 ~ ~"}},{id:MinecartCommandBlock,Command:setblock ~6 ~ ~2 chain_command_block 1 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=26] ~ ~ ~ tp @e[tag=PCpt,score_PCg_min=3,score_PCg=3,c=1] ~-2 ~ ~-1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~ ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players tag @e[type=EntityHorse,name=PCst] add PCpt"}},{id:MinecartCommandBlock,Command:setblock ~4 ~ ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players tag @e[type=EntityHorse,name=Reindeer] add PCpt"}},{id:MinecartCommandBlock,Command:setblock ~3 ~ ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players tag @e[type=ArmorStand,name=PCpt] add PCpt"}},{id:MinecartCommandBlock,Command:setblock ~3 ~ ~1 chain_command_block 3 replace {auto:1,Command:"execute @e[tag=PCs,score_PCg_min=40] ~ ~ ~ tp @e[tag=PCpt] @e[tag=PCs,c=1,r=1]"}},{id:MinecartCommandBlock,Command:setblock ~4 ~ ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players tag @e[type=ArmorStand,name=PCsg] add PCs"}},{id:MinecartCommandBlock,Command:setblock ~5 ~ ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players add @e[tag=PCs,score_PCg=210] PCg 1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~ ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players add @e[tag=PCs] PCg 0"}},{id:MinecartCommandBlock,Command:setblock ~6 ~ ~ chain_command_block 3 replace {auto:1,Command:"entitydata @e[type=FallingSand,name=PRCOfs] {Time:1}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~ ~ chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ scoreboard players set @a PrCoP 0"}},{id:MinecartCommandBlock,Command:setblock ~4 ~ ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players tag @e[tag=PrCoR] add PCpt"}},{id:MinecartCommandBlock,Command:setblock ~3 ~ ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players tag @e[type=ArmorStand,name=PCr2] add PrCoR"}},{id:MinecartCommandBlock,Command:setblock ~3 ~ ~-1 chain_command_block 3 replace {auto:1,Command:"scoreboard players tag @e[type=ArmorStand,name=PCr1] add PrCoR"}},{id:MinecartCommandBlock,Command:setblock ~4 ~ ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCr2,NoGravity:1,Invisible:1,Marker:1}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~ ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCr1,NoGravity:1,Invisible:1,Marker:1}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~ ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon EntityHorse ~-60 ~30 ~ {CustomName:PCst,NoAI:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:1000000,ShowParticles:0b}],Tame:1,SaddleItem:{id:329}}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~ ~-2 chain_command_block 3 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-9,score_PCg=-9] ~ ~ ~ summon EntityHorse ~-60 ~30 ~ {CustomName:Reindeer,NoAI:1,Variant:3}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~ ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=10,score_PCg=10] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCsg,NoGravity:1,Invisible:1,DisabledSlots:1,Marker:1}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~ ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players operation @e[type=ArmorStand,name=PCpt,score_PCg=0] PCg = @e[tag=PCma] PrCoCurID"}},{id:MinecartCommandBlock,Command:setblock ~3 ~ ~-2 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players add @e[type=ArmorStand,name=PCpt] PCg 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~-2 chain_command_block 1 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-7,score_PCg=0] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCpt,ArmorItems:[{},{},{},{id:iron_bars}],NoGravity:1,Pose:{Head:[0f,0f,90f]},Invisible:1,DisabledSlots:1}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~-2 chain_command_block 4 replace {auto:1,Command:"scoreboard players add @e[tag=PCma,score_PCg_min=-30,score_PCg=1] PrCoCurID 1"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~-2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players operation @e[type=ArmorStand,name=PCpt,score_PCg=0] PCg = @e[tag=PCma] PrCoCurID"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~-2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ scoreboard players add @e[type=ArmorStand,name=PCpt] PCg 0"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~-1 chain_command_block 2 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=-19,score_PCg=0] ~ ~ ~ summon ArmorStand ~-60 ~30 ~ {CustomName:PCpt,Passengers:[{id:FallingSand,CustomName:PRCOfs,Time:1,Block:stained_hardened_clay,Data:14}],NoGravity:1,Invisible:1,DisabledSlots:1}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~-1 chain_command_block 5 replace {auto:1,Command:"scoreboard players add @e[tag=PCma,score_PCg_min=-30,score_PCg=1] PrCoCurID 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~-1 chain_command_block 5 replace {auto:1,Command:"scoreboard players set @e[tag=PCma,score_PCg_min=1,score_PCg=1] PrCoCurID 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~-1 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCppl,score_PCg_min=1] ~ ~ ~ detect ~ ~ ~ snow -1 tp @e[type=ArmorStand,r=5] ~ ~.5 ~"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~ chain_command_block 2 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:PCsn,Invisible:1,NoGravity:1}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~ chain_command_block 4 replace {auto:1,Command:"kill @e[type=ArmorStand,name=PCsn]"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~ chain_command_block 4 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ detect ~ ~-1 ~ snow_layer -1 setblock ~ ~-1 ~ snow_layer 1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~ chain_command_block 4 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ detect ~ ~-1 ~ snow_layer -1 fill ~ ~ ~ ~ ~ ~ air 0 replace snow_layer"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~1 chain_command_block 2 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ fill ~ ~-1 ~-1 ~ ~-1 ~1 snow"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ fill ~-1 ~-1 ~ ~1 ~-1 ~ snow"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCsn] ~ ~ ~ setblock ~ ~ ~ snow_layer"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~1 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=1] ~ ~ ~ spreadplayers ~ ~ 1 12 false @e[type=ArmorStand,name=PCsn]"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-1 ~2 chain_command_block 2 replace {auto:1,Command:"tp @e[tag=PCma,score_PCg=0] ~ ~-0.05 ~"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-1 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg=0] ~ ~ ~ tp @e[type=ArmorStand,name=PCpa,r=6,c=5] ~ ~-0.05 ~"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-1 ~2 chain_command_block 4 replace {auto:1,Command:"scoreboard players remove @e[tag=PCma,score_PCg_min=-60] PCg 1"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-1 ~2 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCma,score_PCg_min=1] ~ ~ ~ "}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~2 chain_command_block 1 replace {auto:1,Command:"tp @e[type=ArmorStand,name=PCppl] ~ ~ ~ ~3 ~"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~2 chain_command_block 5 replace {auto:1,Command:"kill @e[tag=PCpe]"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~2 chain_command_block 5 replace {auto:1,Command:"scoreboard players tag @e[type=ArmorStand,name=PCppl] add PCma"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~2 chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCpe] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=PCppl] PCg 300"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~1 chain_command_block 3 replace {auto:1,Command:"execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~.4 ~ {CustomName:PCppl,Invisible:1,NoGravity:1,ArmorItems:[{},{},{},{id:gold_block}],DisabledSlots:1}"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~.6525 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:quartz_block}],DisabledSlots:1}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~.215 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:stained_hardened_clay,Damage:14}],DisabledSlots:1}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~-.2225 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:quartz_block}]}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~ chain_command_block 3 replace {auto:1,Command:"execute @e[tag=PCpe] ~ ~ ~ summon ArmorStand ~ ~-.66 ~ {CustomName:PCpa,Invisible:1,NoGravity:1,Small:1,ArmorItems:[{},{},{},{id:stained_hardened_clay,Damage:14}],DisabledSlots:1}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"execute @e[tag=PCpe] ~ ~ ~ particle snowballpoof ~ ~ ~ 0.2 1 0.2 1 1000"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players tag @e[type=ArmorStand,name=PCsw] add PCpe"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"execute @e[score_PCi_min=1,score_PCi=1] ~ ~ ~ execute @e[r=1,score_PCi_min=2,score_PCi=2] ~ ~ ~ kill @e[type=Item,r=3,score_PCi_min=1,score_PCi=2]"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~-1 chain_command_block 3 replace {auto:1,Command:"execute @e[score_PCi_min=1,score_PCi=1] ~ ~ ~ execute @e[r=1,score_PCi_min=2,score_PCi=2] ~ ~ ~ particle blockcrack 312 56 -1207 0.5 0 0.5 1 100 force @a 80"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~-1 chain_command_block 4 replace {auto:1,Command:"execute @e[score_PCi_min=1,score_PCi=1] ~ ~ ~ execute @e[r=1,score_PCi_min=2,score_PCi=2] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:minecraft:armor_stand,Count:1,tag:{EntityTag:{CustomName:PCsw},ench:[{id:unbreaking,lvl:1}],display:{Name:\\\"The North Pole\\\"}}}}"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~-1 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @e[type=Item] PCi 2 {Item:{id:\\\"minecraft:redstone_torch\\\"},OnGround:1b}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~-1 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @e[type=Item] PCi 1 {Item:{id:\\\"minecraft:end_rod\\\"},OnGround:1b}"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~-2 chain_command_block 3 replace {auto:1,Command:"kill @e[type=ArmorStand,name=PCsi,score_PCg_min=10]"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~-2 chain_command_block 5 replace {auto:1,Command:"scoreboard players add @e[type=ArmorStand,name=PCsi] PCg 1"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~-2 chain_command_block 5 replace {auto:1,Command:"tp @e[type=ArmorStand,name=PCsi] ~ ~ ~2"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~-2 repeating_command_block 5 replace {auto:1,Command:"execute @e[type=ArmorStand,name=PCsi] ~ ~ ~ fill ~ ~ ~ ~30 ~12 ~ stained_hardened_clay 0 replace stained_hardened_clay 14"}},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}