Hey guys! I made another command for you. This command adds 'Backpack Houses' to your world. Place them wherever you want, pack up them if you are ready for the next day and take it with you. If you are tired, let's do a break in the Backpack House! :) (The picture isn't the real design of the house!) The concept is from IJAMnecraft, my great role model ;)
How to install
How to import this command into your world
First, you must give yourself a command block (If you are on a server, you must be 'OP'ed, and have access to /gamemode 1)
To get a command block, type
/give @p command_block in the chat.
Once you have a command block, right click it to open it's GUI.
Now, you must copy and paste the command from your browser into the game. Select the entire command from below, then right click and press 'copy'.
Next, go back to your minecraft world, and paste the command you just copied into the command block. There are a few different keys that may be used to do this, depending on your keyboard. The most common ones are 'CTRL + V', 'COMMAND + V', or 'STRG + V'
Finally, you can press done to exit the GUI, and execute the command block by powering it with a redstone block, a lever, or any thing you can get your grubby hands on. Just make sure you don't place it on top of the command block, or the machine will not be installed!
Show source commands
Schild 1:/say Drop 10 OAK LOGS, 10 STONE and 5 GLASS on ground to get your Backpack House! Just right click the spawn egg on ground to create your house! Just break the bed to destroy it. But be carefully! All of your stored equipment in the house will disappear!
Schild 2:/say Thank you for trying out!
INIT:/scoreboard objectives add crho dummy
INIT:/scoreboard objectives add hous dummy
# Crafting
/scoreboard players set @e[type=Item] crho 1 {Item:{id:"minecraft:log",Count:10b},OnGround:1b}
/scoreboard players set @e[type=Item] crho 2 {Item:{id:"minecraft:stone",Count:10b},OnGround:1b}
/scoreboard players set @e[type=Item] crho 3 {Item:{id:"minecraft:glass",Count:5b},OnGround:1b}
/execute @e[score_crho_min=1,score_crho=1] ~ ~ ~ execute @e[r=1,score_crho_min=2,score_crho=2] ~ ~ ~ execute @e[r=1,score_crho_min=3,score_crho=3] ~ ~ ~ summon Item ~ ~ ~ {CustomName:"Backpack House",CustomNameVisible:1,Item:{id:spawn_egg,Damage:101,Count:1,tag:{HideFlags:1,display:{Name:Backpack_House,Lore:["Use it to create a small house","with the most important stuff!"]},ench:[{id:0,lvl:1}]}}}
/execute @e[score_crho_min=1,score_crho=1] ~ ~ ~ execute @e[r=1,score_crho_min=2,score_crho=2] ~ ~ ~ execute @e[r=1,score_crho_min=3,score_crho=3] ~ ~ ~ summon FireworksRocketEntity ~ ~ ~ {FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:0,Colors:[16711680,197631,16776960,1507077],FadeColors:[16711680,197631,16776960,1507077]}]}}}}
/execute @e[score_crho_min=1,score_crho=1] ~ ~ ~ execute @e[r=1,score_crho_min=2,score_crho=2] ~ ~ ~ execute @e[r=1,score_crho_min=3,score_crho=3] ~ ~ ~ kill @e[r=1,score_crho_min=1,score_crho=3]
# Aufbau
/execute @e[name=Backpack_House] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"BPH",Invisible:1,PersistenceRequired:1,DisabledSlots:2039583}
/execute @e[name=Backpack_House] ~ ~ ~ tp @e[r=1,name=Backpack_House] ~ ~-1000 ~
/scoreboard players add @e[type=ArmorStand,name=BPH] hous 1
/execute @e[score_hous_min=1,score_hous=100] ~ ~ ~ particle crit ~ ~ ~ 1 1 1 0.1 100
/execute @e[score_hous_min=1,score_hous=1] ~ ~ ~ tellraw @a[r=10] ["",{"text":"5","color":"green","italic":true}]
/execute @e[score_hous_min=20,score_hous=20] ~ ~ ~ tellraw @a[r=30] ["",{"text":"4","color":"green","italic":true}]
/execute @e[score_hous_min=40,score_hous=40] ~ ~ ~ tellraw @a[r=30] ["",{"text":"3","color":"green","italic":true}]
/execute @e[score_hous_min=60,score_hous=60] ~ ~ ~ tellraw @a[r=30] ["",{"text":"2","color":"green","italic":true}]
/execute @e[score_hous_min=80,score_hous=80] ~ ~ ~ tellraw @a[r=30] ["",{"text":"1","color":"green","italic":true}]
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ tellraw @a[r=10] ["",{"text":"Creating...","color":"green","italic":true}]
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ fill ~-1 ~ ~-2 ~1 ~ ~2 cobblestone
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ fill ~-2 ~ ~-1 ~2 ~ ~1 cobblestone
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.17,0.5,0.0],Block:stone_stairs,Time:1,DropItem:0}
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.17,0.5,-0.06],Block:stone_stairs,Time:1,DropItem:0,Data:2}
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.17,0.5,0.06],Block:stone_stairs,Time:1,DropItem:0,Data:3}
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,-0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.0],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,-0.1],Block:glass_pane,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,0.1],Block:glass_pane,Time:1,DropItem:0}
/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.0],Block:glass_pane,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.6,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.6,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.6,0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.6,-0.12],Block:log,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.7,0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.7,-0.06],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.7,0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.7,0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.7,-0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.7,-0.1],Block:planks,Time:1,DropItem:0}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.6,-0.1],Block:oak_stairs,Time:1,DropItem:0,Data:14}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.6,0.1],Block:oak_stairs,Time:1,DropItem:0,Data:15}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.6,0.0],Block:oak_stairs,Time:1,DropItem:0,Data:13}
/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ setblock ~-2 ~3 ~ oak_stairs 4
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-2 ~2 ~-1 ~-2 ~3 ~1 planks 0 keep
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-2 ~4 ~-2 ~-2 ~4 ~2 oak_stairs 0
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~2 ~4 ~-2 ~2 ~4 ~2 oak_stairs 1
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~4 ~2 ~-1 ~4 ~2 oak_stairs 3
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~4 ~-2 ~-1 ~4 ~-2 oak_stairs 2
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-1 ~4 ~-1 ~-1 ~4 ~1 oak_stairs 1
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~4 ~-1 ~1 ~4 ~1 oak_stairs
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~4 ~-1 oak_stairs 3
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~4 ~1 oak_stairs 2
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~4 ~ glowstone
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~5 ~-1 ~1 ~5 ~1 oak_stairs 1
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-1 ~5 ~-1 ~-1 ~5 ~1 oak_stairs
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~5 ~-1 oak_stairs 2
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~5 ~1 oak_stairs 3
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~5 ~ planks
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-2 ~1 ~ wooden_door 2
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-2 ~2 ~ wooden_door 11
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~1 ~1 ~-1 crafting_table
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~1 ~-1 enchanting_table
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-1 ~1 ~-1 anvil 1
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-1 ~3 ~1 ~-1 ~3 ~ furnace 5
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~3 ~-1 ~1 ~3 ~ chest
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-1 ~3 ~-1 bookshelf
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~1 ~3 ~1 ender_chest 4
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~1 ~1 ~1 bed 11
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~1 ~1 bed 3
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-1 ~1 ~1 air
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ summon ArmorStand ~-1 ~1 ~1 {CustomName:"HOR",ShowArms:1,Invulnerable:1,PersistenceRequired:1,Rotation:[225f,0.0f]}
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ tellraw @a[r=30] ["",{"text":"Finished!","color":"green","italic":true}]
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ summon FireworksRocketEntity ~ ~7 ~ {FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Colors:[16711680,197631,16776960,1507077],FadeColors:[16711680,197631,16776960,1507077]}]}}}}
/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ kill @e[r=1,score_hous_min=170,score_hous=170]
# Removing
/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 kill @e[r=1,type=Item]
/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 fill ~-2 ~-1 ~-3 ~3 ~4 ~1 air
/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 summon FireworksRocketEntity ~1 ~-1 ~-1 {FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:0,Colors:[16711680,197631,16776960,1507077],FadeColors:[16711680,197631,16776960,1507077]}]}}}}
/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 summon Item ~1 ~6 ~-1 {CustomName:"Backpack House",CustomNameVisible:1,Item:{id:spawn_egg,Damage:101,Count:1,tag:{HideFlags:1,display:{Name:Backpack_House,Lore:["Use it to create a small house","with the most important stuff!"]},ench:[{id:0,lvl:1}]}}}
/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 kill @e[r=1,type=ArmorStand,name=HOR]
/summon MinecartCommandBlock ~ ~1 ~ {Command:kill @e[type=MinecartCommandBlock,r=1],Riding:{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block,Riding:{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-3 ~-1 ~ ~ ~ air},Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add hous dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add crho dummy",Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-2 ~-1 {Command:fill ~ ~ ~1 ~8 ~5 ~1 stone},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-2 ~1 {Command:fill ~ ~ ~-1 ~8 ~5 ~-1 redstone_block},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-2 ~-1 {Command:"/scoreboard players set @e[type=Item] crho 1 {Item:{id:\\\"minecraft:log\\\",Count:10b},OnGround:1b}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-2 ~1 {Command:"/scoreboard players set @e[type=Item] crho 2 {Item:{id:\\\"minecraft:stone\\\",Count:10b},OnGround:1b}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-2 ~-1 {Command:"/scoreboard players set @e[type=Item] crho 3 {Item:{id:\\\"minecraft:glass\\\",Count:5b},OnGround:1b}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-2 ~1 {Command:"/execute @e[score_crho_min=1,score_crho=1] ~ ~ ~ execute @e[r=1,score_crho_min=2,score_crho=2] ~ ~ ~ execute @e[r=1,score_crho_min=3,score_crho=3] ~ ~ ~ summon Item ~ ~ ~ {CustomName:\\\"Backpack House\\\",CustomNameVisible:1,Item:{id:spawn_egg,Damage:101,Count:1,tag:{HideFlags:1,display:{Name:Backpack_House,Lore:[\\\"Use it to create a small house\\\",\\\"with the most important stuff!\\\"]},ench:[{id:0,lvl:1}]}}}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-2 ~-1 {Command:"/execute @e[score_crho_min=1,score_crho=1] ~ ~ ~ execute @e[r=1,score_crho_min=2,score_crho=2] ~ ~ ~ execute @e[r=1,score_crho_min=3,score_crho=3] ~ ~ ~ summon FireworksRocketEntity ~ ~ ~ {FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:0,Colors:[16711680,197631,16776960,1507077],FadeColors:[16711680,197631,16776960,1507077]}]}}}}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-2 ~1 {Command:"/execute @e[score_crho_min=1,score_crho=1] ~ ~ ~ execute @e[r=1,score_crho_min=2,score_crho=2] ~ ~ ~ execute @e[r=1,score_crho_min=3,score_crho=3] ~ ~ ~ kill @e[r=1,score_crho_min=1,score_crho=3]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-2 ~-1 {Command:" "},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-2 ~1 {Command:"/execute @e[name=Backpack_House] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:\\\"BPH\\\",Invisible:1,PersistenceRequired:1,DisabledSlots:2039583}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-2 ~-1 {Command:"/execute @e[name=Backpack_House] ~ ~ ~ tp @e[r=1,name=Backpack_House] ~ ~-1000 ~"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-2 ~1 {Command:"/scoreboard players add @e[type=ArmorStand,name=BPH] hous 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-2 ~-1 {Command:"/execute @e[score_hous_min=1,score_hous=100] ~ ~ ~ particle crit ~ ~ ~ 1 1 1 0.1 100"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-2 ~1 {Command:"/execute @e[score_hous_min=1,score_hous=1] ~ ~ ~ tellraw @a[r=10] [\\\"\\\",{\\\"text\\\":\\\"5\\\",\\\"color\\\":\\\"green\\\",\\\"italic\\\":true}]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~-2 ~-1 {Command:"/execute @e[score_hous_min=20,score_hous=20] ~ ~ ~ tellraw @a[r=30] [\\\"\\\",{\\\"text\\\":\\\"4\\\",\\\"color\\\":\\\"green\\\",\\\"italic\\\":true}]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~-2 ~1 {Command:"/execute @e[score_hous_min=40,score_hous=40] ~ ~ ~ tellraw @a[r=30] [\\\"\\\",{\\\"text\\\":\\\"3\\\",\\\"color\\\":\\\"green\\\",\\\"italic\\\":true}]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~-2 ~-1 {Command:"/execute @e[score_hous_min=60,score_hous=60] ~ ~ ~ tellraw @a[r=30] [\\\"\\\",{\\\"text\\\":\\\"2\\\",\\\"color\\\":\\\"green\\\",\\\"italic\\\":true}]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~-2 ~1 {Command:"/execute @e[score_hous_min=80,score_hous=80] ~ ~ ~ tellraw @a[r=30] [\\\"\\\",{\\\"text\\\":\\\"1\\\",\\\"color\\\":\\\"green\\\",\\\"italic\\\":true}]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-1 ~-1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ tellraw @a[r=10] [\\\"\\\",{\\\"text\\\":\\\"Creating...\\\",\\\"color\\\":\\\"green\\\",\\\"italic\\\":true}]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-1 ~1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ fill ~-1 ~ ~-2 ~1 ~ ~2 cobblestone"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-1 ~-1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ fill ~-2 ~ ~-1 ~2 ~ ~1 cobblestone"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-1 ~1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.17,0.5,0.0],Block:stone_stairs,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-1 ~-1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.17,0.5,-0.06],Block:stone_stairs,Time:1,DropItem:0,Data:2}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-1 ~1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.17,0.5,0.06],Block:stone_stairs,Time:1,DropItem:0,Data:3}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-1 ~-1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-1 ~1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-1 ~-1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-1 ~1 {Command:"/execute @e[score_hous_min=100,score_hous=100] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-1 ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-1 ~1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-1 ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-1 ~1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~-1 ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,-0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~-1 ~1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~-1 ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.0],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~-1 ~1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~ ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~ ~1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~ ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~ ~1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~ ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~ ~1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~ ~-1 {Command:"/execute @e[score_hous_min=110,score_hous=110] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~ ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~ ~-1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~ ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.5,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~ ~-1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.5,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~ ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~ ~-1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~ ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~ ~-1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~ ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~ ~-1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.5,-0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~ ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~1 ~-1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.1,0.5,-0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~1 ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,-0.1],Block:glass_pane,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~1 ~-1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.5,0.1],Block:glass_pane,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~1 ~1 {Command:"/execute @e[score_hous_min=120,score_hous=120] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.5,0.0],Block:glass_pane,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~1 ~-1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.6,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~1 ~1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.6,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~1 ~-1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.12,0.6,0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~1 ~1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.12,0.6,-0.12],Block:log,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~1 ~-1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.7,0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~1 ~1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.7,-0.06],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~1 ~-1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.7,0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~1 ~1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.7,0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~1 ~-1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.06,0.7,-0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~1 ~1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[-0.06,0.7,-0.1],Block:planks,Time:1,DropItem:0}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~1 ~-1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.6,-0.1],Block:oak_stairs,Time:1,DropItem:0,Data:14}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~1 ~1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.0,0.6,0.1],Block:oak_stairs,Time:1,DropItem:0,Data:15}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~1 ~-1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ summon FallingSand ~ ~1 ~ {Motion:[0.1,0.6,0.0],Block:oak_stairs,Time:1,DropItem:0,Data:13}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~1 ~1 {Command:"/execute @e[score_hous_min=130,score_hous=130] ~ ~ ~ setblock ~-2 ~3 ~ oak_stairs 4"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-2 ~2 ~-1 ~-2 ~3 ~1 planks 0 keep"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-2 ~4 ~-2 ~-2 ~4 ~2 oak_stairs 0"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~2 ~4 ~-2 ~2 ~4 ~2 oak_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~4 ~2 ~-1 ~4 ~2 oak_stairs 3"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~4 ~-2 ~-1 ~4 ~-2 oak_stairs 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-1 ~4 ~-1 ~-1 ~4 ~1 oak_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~4 ~-1 ~1 ~4 ~1 oak_stairs"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~4 ~-1 oak_stairs 3"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~4 ~1 oak_stairs 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~4 ~ glowstone"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~5 ~-1 ~1 ~5 ~1 oak_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-1 ~5 ~-1 ~-1 ~5 ~1 oak_stairs "},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~5 ~-1 oak_stairs 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~5 ~1 oak_stairs 3"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~5 ~ planks"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-2 ~1 ~ wooden_door 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~2 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-2 ~2 ~ wooden_door 11"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~2 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~1 ~1 ~-1 crafting_table"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~3 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~1 ~-1 enchanting_table"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~3 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-1 ~1 ~-1 anvil 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~3 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~-1 ~3 ~1 ~-1 ~3 ~ furnace 5"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~3 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ fill ~1 ~3 ~-1 ~1 ~3 ~ chest"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~3 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-1 ~3 ~-1 bookshelf"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~3 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~1 ~3 ~1 ender_chest 4"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~3 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~1 ~1 ~1 bed 11"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~3 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~ ~1 ~1 bed 3"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~3 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ setblock ~-1 ~1 ~1 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~3 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ summon ArmorStand ~-1 ~1 ~1 {CustomName:\\\"HOR\\\",ShowArms:1,Invulnerable:1,PersistenceRequired:1,Rotation:[225f,0.0f]}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~3 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ tellraw @a[r=30] [\\\"\\\",{\\\"text\\\":\\\"Finished!\\\",\\\"color\\\":\\\"green\\\",\\\"italic\\\":true}]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~3 ~1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ summon FireworksRocketEntity ~ ~7 ~ {FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Colors:[16711680,197631,16776960,1507077],FadeColors:[16711680,197631,16776960,1507077]}]}}}}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~3 ~-1 {Command:"/execute @e[score_hous_min=170,score_hous=170] ~ ~ ~ kill @e[r=1,score_hous_min=170,score_hous=170]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 kill @e[r=1,type=Item]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 fill ~-2 ~-1 ~-3 ~3 ~4 ~1 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~10 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 summon FireworksRocketEntity ~1 ~-1 ~-1 {FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:0,Colors:[16711680,197631,16776960,1507077],FadeColors:[16711680,197631,16776960,1507077]}]}}}}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 summon Item ~1 ~6 ~-1 {CustomName:\\\"Backpack House\\\",CustomNameVisible:1,Item:{id:spawn_egg,Damage:101,Count:1,tag:{HideFlags:1,display:{Name:Backpack_House,Lore:[\\\"Use it to create a small house\\\",\\\"with the most important stuff!\\\"]},ench:[{id:0,lvl:1}]}}}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~11 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=HOR] ~ ~ ~ detect ~1 ~ ~ air 0 kill @e[r=1,type=ArmorStand,name=HOR]"},Riding:{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ redstone_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~-1 ~11 ~3 ~-1 command_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~-1 ~11 ~2 ~-1 command_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~1 ~11 ~3 ~1 command_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~1 ~11 ~2 ~1 command_block,Riding:{id:MinecartCommandBlock,Command:setblock ~1 ~2 ~ wall_sign 4 replace {Text1:"{text:\\\"Backpack\\\",color:yellow,bold:true,underlined:true}",Text2:"{text:\\\"Houses\\\",color:yellow,bold:true,underlined:true}",Text3:"{text:\\\"by\\\",color:red,italic:true,bold:true}",Text4:"{text:\\\"xXJinglesKDXx\\\",color:red,italic:true,bold:true}"},Riding:{id:MinecartCommandBlock,Command:setblock ~1 ~1 ~ wall_sign 4 replace {Text1:"{text:\\\"Click here\\\",color:dark_blue,clickEvent:{action:\\\"run_command\\\",value:\\\"/say Drop 10 OAK LOGS, 10 STONE and 5 GLASS on ground to get your Backpack House! Just right click the spawn egg on ground to create your house! Just break the bed to destroy it. But be carefully! All of your stored equipment in the house will disappear!\\\"},bold:true}",Text2:"{text:\\\"to get more\\\",color:dark_blue}",Text3:"{text:\\\"information\\\",color:dark_blue}"},Riding:{id:MinecartCommandBlock,Command:setblock ~1 ~ ~ wall_sign 4 replace {Text1:"{text:\\\"Click here\\\",color:light_purple,clickEvent:{action:\\\"run_command\\\",value:\\\"/say Thank you for trying out!\\\"},bold:true}",Text2:"{text:\\\"to remove\\\",color:light_purple}",Text3:"{text:\\\"this feature\\\",color:light_purple}",Text4:"{text:\\\"\\\",clickEvent:{action:\\\"run_command\\\",value:\\\"fill ~ ~-3 ~-2 ~12 ~4 ~2 air\\\"}}"},Riding:{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~-2 ~12 ~3 ~2 stained_glass 1 replace red_sandstone 1,Riding:{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~-2 ~12 ~4 ~2 red_sandstone 1 hollow,Riding:{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false,Riding:{id:MinecartCommandBlock,Riding:{id:FallingSand,Block:activator_rail,Time:1,Riding:{id:FallingSand,Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:stone,Time:1}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}